Doom Crucible Model
This is a challenge I set for myself to see if I could 3D Model the entire DOOM: Eternal Crucible in 1 day, and I think I succeeded. This was done over the summer of 2021 before I took a proper 3D modelling class, so my knowledge here was just that from a Udemy course I took. I did my best with my limited knowledge at the time to use proper topology and avoid as many n-gons as possible.
I tried my best to have the model resemble the actual crucible as much as possible, and I believe I did a good job. If I were to look at my own work with a more critical eye however, I would say that the blade needs to be thinner as currently it is much too thick to resemble a proper blade and some of the faces on the pommel and hilt should be further divided as they currently are n-gons.


